| 361 | } |
| 362 | |
| 363 | void Control::render() |
| 364 | { |
| 365 | if (!Visible || Size.x == 0 || Size.y == 0) |
| 366 | { |
| 367 | return; |
| 368 | } |
| 369 | |
| 370 | if (controlArea == nullptr || controlArea->size != Vec2<unsigned int>(Size)) |
| 371 | { |
| 372 | this->dirty = true; |
| 373 | controlArea.reset(new Surface{Vec2<unsigned int>(Size)}); |
| 374 | } |
| 375 | if (this->dirty) |
| 376 | { |
| 377 | sp<Palette> previousPalette; |
| 378 | if (this->palette) |
| 379 | { |
| 380 | previousPalette = fw().renderer->getPalette(); |
| 381 | fw().renderer->setPalette(this->palette); |
| 382 | } |
| 383 | |
| 384 | RendererSurfaceBinding b(*fw().renderer, controlArea); |
| 385 | onRender(); |
| 386 | postRender(); |
| 387 | if (this->palette) |
| 388 | { |
| 389 | fw().renderer->setPalette(previousPalette); |
| 390 | } |
| 391 | } |
| 392 | |
| 393 | this->dirty = false; |
| 394 | |
| 395 | if (Enabled) |
| 396 | { |
| 397 | fw().renderer->draw(controlArea, Location); |
| 398 | } |
| 399 | else |
| 400 | { |
| 401 | fw().renderer->drawTinted(controlArea, Location, Colour(255, 255, 255, 128)); |
| 402 | } |
| 403 | } |
| 404 | |
| 405 | /** |
| 406 | * Used if controls require computations before rendering. |
no test coverage detected