| 11 | { |
| 12 | |
| 13 | GameState *getGameStateFromLua(lua_State *L) |
| 14 | { |
| 15 | lua_getfield(L, LUA_REGISTRYINDEX, "OpenApoc.GameState"); |
| 16 | GameState *r = (GameState *)lua_touserdata(L, -1); |
| 17 | lua_pop(L, 1); |
| 18 | return r; |
| 19 | } |
| 20 | const GameState *getConstGameStateFromLua(lua_State *L) |
| 21 | { |
| 22 | lua_getfield(L, LUA_REGISTRYINDEX, "OpenApoc.GameState"); |
no outgoing calls
no test coverage detected