| 119 | } |
| 120 | |
| 121 | void SimplePlayer::setGlowColor(Color3B col) { |
| 122 | m_pGlowSprite->setColor(col); |
| 123 | m_GlowColor = col; |
| 124 | } |
| 125 | |
| 126 | SimplePlayer* SimplePlayer::create(int cubeID) { |
| 127 | auto pRet = new (std::nothrow) SimplePlayer(); |
no test coverage detected