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/
github.com/Open-GD/OpenGD
/ setPortalObject
Method
setPortalObject
Source/PlayerObject.h:236–239 ·
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Source
from the content-addressed store, hash-verified
234
return _portalObject;
235
}
236
void setPortalObject(GameObject* portal)
237
{
238
_portalObject = portal;
239
}
240
241
void spawnPortalCircle(ax::Color4B color, float radius);
242
};
Callers
1
checkCollisions
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected