| 968 | bool PlayerObject::isGravityFlipped() { return this->m_bGravityFlipped; } |
| 969 | |
| 970 | bool PlayerObject::isDead() { return this->m_bIsDead; } |
| 971 | |
| 972 | bool PlayerObject::isOnGround() { return this->m_bOnGround; } |
| 973 |
no outgoing calls
no test coverage detected