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github.com/Open-GD/OpenGD
/ getLastGroundPos
Method
getLastGroundPos
Source/PlayerObject.cpp:974–974 ·
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Source
from the content-addressed store, hash-verified
972
bool PlayerObject::isOnGround() { return this->m_bOnGround; }
973
974
ax::Vec2 PlayerObject::getLastGroundPos() { return this->m_obLastGroundPos; }
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976
void PlayerObject::logValues()
977
{
Callers
1
updateCamera
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected