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github.com/Open-GD/OpenGD
/ deactivateStreak
Method
deactivateStreak
Source/PlayerObject.cpp:390–393 ·
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Source
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388
}
389
390
void PlayerObject::deactivateStreak()
391
{
392
// motionStreak->stopStroke();
393
}
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395
void PlayerObject::activateStreak()
396
{
Callers
1
exit
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected