| 1913 | } |
| 1914 | |
| 1915 | void PlayLayer::changePlayerSpeed(int speed) |
| 1916 | { |
| 1917 | switch (speed) |
| 1918 | { |
| 1919 | case 0: |
| 1920 | _player1->m_dXVel = 5.77; |
| 1921 | _player1->setPlayerSpeed(0.9); |
| 1922 | _player2->m_dXVel = 5.77; |
| 1923 | _player2->setPlayerSpeed(0.9); |
| 1924 | break; |
| 1925 | case 1: |
| 1926 | _player1->m_dXVel = 5.98; |
| 1927 | _player1->setPlayerSpeed(0.7); |
| 1928 | _player2->m_dXVel = 5.98; |
| 1929 | _player2->setPlayerSpeed(0.7); |
| 1930 | break; |
| 1931 | case 2: |
| 1932 | _player1->m_dXVel = 5.87; |
| 1933 | _player1->setPlayerSpeed(1.1); |
| 1934 | _player2->m_dXVel = 5.87; |
| 1935 | _player2->setPlayerSpeed(1.1); |
| 1936 | break; |
| 1937 | case 3: |
| 1938 | _player1->m_dXVel = 6; |
| 1939 | _player1->setPlayerSpeed(1.3); |
| 1940 | _player2->m_dXVel = 6; |
| 1941 | _player2->setPlayerSpeed(1.3); |
| 1942 | break; |
| 1943 | case 4: |
| 1944 | _player1->m_dXVel = 6; |
| 1945 | _player1->setPlayerSpeed(1.6); |
| 1946 | _player2->m_dXVel = 6; |
| 1947 | _player2->setPlayerSpeed(1.6); |
| 1948 | break; |
| 1949 | } |
| 1950 | } |
| 1951 | |
| 1952 | void PlayLayer::changeGravity(bool gravityFlipped) |
| 1953 | { |
nothing calls this directly
no test coverage detected