| 382 | } |
| 383 | |
| 384 | void LevelSearchLayer::toggleDifficulty(ax::Object* ref) |
| 385 | { |
| 386 | auto btn = dynamic_cast<ax::Node*>(ref); |
| 387 | |
| 388 | int tag = btn->getTag(); |
| 389 | |
| 390 | bool naSelected = false; |
| 391 | bool autoSelected = false; |
| 392 | bool demonSelected = false; |
| 393 | int deselectPos = 0; |
| 394 | |
| 395 | for (int i = 0; i < _selectedDifficulties.size(); ++i) |
| 396 | { |
| 397 | switch (_selectedDifficulties[i]) |
| 398 | { |
| 399 | case 0: |
| 400 | naSelected = true; |
| 401 | deselectPos = i; |
| 402 | break; |
| 403 | case 6: |
| 404 | demonSelected = true; |
| 405 | deselectPos = i; |
| 406 | break; |
| 407 | case 7: |
| 408 | autoSelected = true; |
| 409 | deselectPos = i; |
| 410 | break; |
| 411 | } |
| 412 | } |
| 413 | |
| 414 | bool deleselectNa = naSelected && tag != 0; |
| 415 | bool deselectDemon = demonSelected && tag != 6; |
| 416 | bool deselectAuto = autoSelected && tag != 7; |
| 417 | |
| 418 | if (deleselectNa || deselectDemon || deselectAuto) |
| 419 | { |
| 420 | _extraDemonsBtn->setVisible(false); |
| 421 | _selectedDifficulties.erase(_selectedDifficulties.begin() + deselectPos); |
| 422 | _difficultyMenu->getChildByTag(0)->setColor(UNSELECTED_COLOR); |
| 423 | _difficultyMenu->getChildByTag(6)->setColor(UNSELECTED_COLOR); |
| 424 | _difficultyMenu->getChildByTag(7)->setColor(UNSELECTED_COLOR); |
| 425 | } |
| 426 | |
| 427 | auto selected = std::find(_selectedDifficulties.begin(), _selectedDifficulties.end(), tag) != _selectedDifficulties.end(); |
| 428 | |
| 429 | if (selected) |
| 430 | { |
| 431 | if(tag == 6) |
| 432 | { |
| 433 | _extraDemonsBtn->setVisible(false); |
| 434 | } |
| 435 | |
| 436 | std::erase(_selectedDifficulties, tag); |
| 437 | btn->setColor(UNSELECTED_COLOR); |
| 438 | } |
| 439 | else |
| 440 | { |
| 441 | if (tag == 0 || tag == 6 || tag == 7) |