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hub / github.com/Open-GD/OpenGD / scene

Method scene

Source/LevelEditorLayer.cpp:41–45  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

39#include "GJGameLevel.h"
40
41ax::Scene* LevelEditorLayer::scene(GJGameLevel* level) {
42 auto scene = ax::Scene::create();
43 scene->addChild(LevelEditorLayer::create(level));
44 return scene;
45}
46
47LevelEditorLayer* LevelEditorLayer::create(GJGameLevel* level) {
48 LevelEditorLayer* pRet = new LevelEditorLayer();

Callers

nothing calls this directly

Calls 1

createFunction · 0.85

Tested by

no test coverage detected