| 159 | }; |
| 160 | |
| 161 | void LevelEditorLayer::onKeyPressed(ax::EventKeyboard::KeyCode keyCode, ax::Event* event) |
| 162 | { |
| 163 | float speed = 7.f; |
| 164 | |
| 165 | float new_pos = 30.f; |
| 166 | bool new_posX = false; |
| 167 | bool new_posY = false; |
| 168 | |
| 169 | if (_shiftPressed) { |
| 170 | new_pos = 2.f; |
| 171 | } |
| 172 | |
| 173 | float scaling = 1.f; |
| 174 | |
| 175 | if (_shiftPressed) { |
| 176 | scaling = 0.1f; |
| 177 | } |
| 178 | |
| 179 | switch (keyCode) |
| 180 | { |
| 181 | case ax::EventKeyboard::KeyCode::KEY_A: { |
| 182 | m_camDelta.x = -speed; |
| 183 | } |
| 184 | break; |
| 185 | case ax::EventKeyboard::KeyCode::KEY_D: { |
| 186 | m_camDelta.x = speed; |
| 187 | } |
| 188 | break; |
| 189 | case ax::EventKeyboard::KeyCode::KEY_W: { |
| 190 | m_camDelta.y = speed; |
| 191 | } |
| 192 | break; |
| 193 | case ax::EventKeyboard::KeyCode::KEY_S: { |
| 194 | m_camDelta.y = -speed; |
| 195 | } |
| 196 | break; |
| 197 | case ax::EventKeyboard::KeyCode::KEY_R: { |
| 198 | if (_selectedObjectReal != nullptr) { |
| 199 | _selectedObjectReal->setRotation(_selectedObjectReal->getRotation() + 90.f); |
| 200 | } |
| 201 | } |
| 202 | break; |
| 203 | case ax::EventKeyboard::KeyCode::KEY_ESCAPE: { |
| 204 | exit(); |
| 205 | } |
| 206 | break; |
| 207 | case ax::EventKeyboard::KeyCode::KEY_SHIFT: { |
| 208 | _shiftPressed = true; |
| 209 | } |
| 210 | break; |
| 211 | case ax::EventKeyboard::KeyCode::KEY_LEFT_ARROW: { |
| 212 | if (_selectedObjectReal) { |
| 213 | auto pos = _selectedObjectReal->getPosition(); |
| 214 | new_pos = -new_pos; |
| 215 | pos.x += new_pos; |
| 216 | _selectedObjectReal->setPosition(pos); |
| 217 | _selectedObjectReal->setStartPositionX(pos.x); |
| 218 | new_posX = true; |
nothing calls this directly
no test coverage detected