| 36 | USING_NS_AX; |
| 37 | |
| 38 | LevelCell* LevelCell::create(GJGameLevel* level) |
| 39 | { |
| 40 | LevelCell* ret = new LevelCell(); |
| 41 | |
| 42 | if (ret && ret->init(level)) |
| 43 | { |
| 44 | ret->autorelease(); |
| 45 | return ret; |
| 46 | } |
| 47 | else |
| 48 | { |
| 49 | delete ret; |
| 50 | ret = nullptr; |
| 51 | return nullptr; |
| 52 | } |
| 53 | } |
| 54 | |
| 55 | void LevelCell::updateBGColor(int num) |
| 56 | { |