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hub / github.com/Open-GD/OpenGD / isActive

Method isActive

Source/GameObject.h:235–235  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

233 void setActive(bool active) { m_bActive = active; }
234
235 bool isActive() { return m_bActive; }
236
237 void triggerActivated(PlayerObject* player);
238 bool hasBeenActivatedByPlayer(PlayerObject* player);

Callers 2

checkCollisionsMethod · 0.80
updateTriggersMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected