| 57 | } |
| 58 | |
| 59 | EndLevelLayer *EndLevelLayer::create(int attempts, int jumps, int time, bool everyplayIncluded, int stars) { |
| 60 | auto pRet = new (std::nothrow) EndLevelLayer(); |
| 61 | |
| 62 | if (pRet) { |
| 63 | pRet->_attempts = attempts; |
| 64 | pRet->_jumps = jumps; |
| 65 | pRet->_time = time; |
| 66 | pRet->_everyplay_included = everyplayIncluded; |
| 67 | pRet->_stars = stars; |
| 68 | pRet->_createdWithoutPlaylayer = true; |
| 69 | |
| 70 | if (pRet->init(nullptr)) { |
| 71 | pRet->autorelease(); |
| 72 | |
| 73 | return pRet; |
| 74 | } |
| 75 | |
| 76 | AX_SAFE_DELETE(pRet); |
| 77 | return nullptr; |
| 78 | } |
| 79 | |
| 80 | return nullptr; |
| 81 | } |
| 82 | EndLevelLayer *EndLevelLayer::create(PlayLayer *pl) |
| 83 | { |
| 84 | auto pRet = new (std::nothrow) EndLevelLayer(); |