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hub / github.com/Open-GD/OpenGD / addObject

Method addObject

Source/BaseGameLayer.cpp:440–442  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

438}
439
440void BaseGameLayer::addObject(GameObject* obj)
441{
442}
443
444void BaseGameLayer::loadLevelData(std::string_view levelDataString)
445{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected