| 57 | struct GroupProperties |
| 58 | { |
| 59 | enum GroupState { NOT_CHANGING, MAIN_DETAIL, MAIN_ONLY, DETAIL_ONLY }; |
| 60 | std::vector<GameObject*> _objects; |
| 61 | float _alpha = 1.f; |
| 62 | ax::Color3B _color; |
nothing calls this directly
no outgoing calls
no test coverage detected