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Class ButtonSprite

Source/ButtonSprite.h:38–112  ·  view source on GitHub ↗

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36
37
38class ButtonSprite : public ax::Sprite
39{
40 ax::ui::Scale9Sprite* _buttonTexture;
41 Sprite* _subSprite;
42 Sprite* _subBGSprite;
43
44 float _minWidth;
45 ax::Point _spriteOffset;
46
47 ax::Label* _label;
48
49 float _scale;
50 float _width;
51 float _height;
52
53 bool _absoluteWidth;
54 bool _hasTextProvided;
55
56public:
57 /**
58 * Creates a text button.
59 *
60 * @param caption Text to display.
61 * @param width The maximum width the label can have before it shrinks.
62 * @param minWidth The minimum width of the button.
63 * @param scale The maximum scale of the label.
64 * @param absoluteWidth Whether or not the width of the button is locked.
65 * @param font The font to be used for the label.
66 * @param texture The name of the button texture to be used.
67 * @param height The height for the button.
68 *
69 * @return A ButtonSprite
70 */
71 static ButtonSprite* create(std::string_view caption,
72 int width, int minWidth, float scale, bool absoluteWidth,
73 std::string_view font, std::string_view texture, float height
74 );
75
76 /**
77 * Creates a sprite button.
78 *
79 * @param iconSprite The icon sprite for the button.
80 * @param width The maximum width the icon sprite can have before it shrinks.
81 * @param minWidth The minimum width of the button.
82 * @param height The height for the button.
83 * @param scale The maximum scale of the label.
84 * @param absoluteWidth Whether or not the width of the button is locked.
85 * @param texture The name of the button texture to be used (Note: Must be from a sprite frame).
86 * @param dontUseScale9 Uses Sprite if set to true, uses Scale9Sprite otherwise.
87 *
88 * @return A ButtonSprite
89 */
90 static ButtonSprite* create(Sprite* iconSprite,
91 int width, int minWidth, float height, float scale,
92 bool absoluteWidth, std::string_view texture, bool dontUseScale9
93 );
94
95 static ButtonSprite* create(std::string_view caption, int width, float minWidth, float scale);

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