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hub / github.com/OneLoneCoder/olcPixelGameEngine / GetDistance

Method GetDistance

utilities/olcUTIL_Hardware3D.h:1376–1379  ·  view source on GitHub ↗

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1374 }
1375
1376 inline float GetDistance() const
1377 {
1378 return fCameraRadius;
1379 }
1380
1381 protected:
1382 olc::vf3d vFocalPoint = { 0.0f, 0.0f, 0.0f };

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected