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github.com/OneLoneCoder/olcPixelGameEngine
/ GetDistance
Method
GetDistance
utilities/olcUTIL_Hardware3D.h:1376–1379 ·
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Source
from the content-addressed store, hash-verified
1374
}
1375
1376
inline float GetDistance() const
1377
{
1378
return fCameraRadius;
1379
}
1380
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protected:
1382
olc::vf3d vFocalPoint = { 0.0f, 0.0f, 0.0f };
Callers
nothing calls this directly
Calls
no outgoing calls
Tested by
no test coverage detected