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hub / github.com/OneLoneCoder/olcPixelGameEngine / SetTarget

Method SetTarget

utilities/olcUTIL_Hardware3D.h:1167–1170  ·  view source on GitHub ↗

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1165
1166
1167 inline void SetTarget(const olc::vf3d& vTarget)
1168 {
1169 vecTarget = vTarget;
1170 }
1171
1172 inline void SetTarget(const float x, const float y, const float z)
1173 {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected