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hub / github.com/OneLoneCoder/olcPixelGameEngine / SetFieldOfView

Method SetFieldOfView

utilities/olcUTIL_Hardware3D.h:1189–1193  ·  view source on GitHub ↗

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1187
1188
1189 void SetFieldOfView(const float fTheta)
1190 {
1191 fProjection_FieldOfView = fTheta;
1192 RegenerateProjectionMatrix();
1193 }
1194
1195 void SetScreenSize(const olc::vi2d& vSize)
1196 {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected