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github.com/OneLoneCoder/olcPixelGameEngine
/ Complete
Method
Complete
utilities/olcUTIL_Animate2D.h:138–141 ·
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136
}
137
138
inline const bool Complete(const float fTime) const
139
{
140
return std::abs(fTime - (m_vFrames.size() * m_fFrameDuration)) < 0.01f;
141
}
142
143
private:
144
Style m_nStyle;
Callers
1
UpdateState
Method · 0.80
Calls
1
size
Method · 0.45
Tested by
no test coverage detected