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/
github.com/OneLoneCoder/olcPixelGameEngine
/ olc_Terminate
Method
olc_Terminate
olcPixelGameEngine.h:4636–4639 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
4634
}
4635
4636
void PixelGameEngine::olc_Terminate()
4637
{
4638
bAtomActive = false;
4639
}
4640
4641
void PixelGameEngine::EngineThread()
4642
{
Callers
2
olc_WindowEvent
Method · 0.80
HandleSystemEvent
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected