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hub / github.com/OneLoneCoder/olcPixelGameEngine / olc_Terminate

Method olc_Terminate

olcPixelGameEngine.h:4636–4639  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

4634 }
4635
4636 void PixelGameEngine::olc_Terminate()
4637 {
4638 bAtomActive = false;
4639 }
4640
4641 void PixelGameEngine::EngineThread()
4642 {

Callers 2

olc_WindowEventMethod · 0.80
HandleSystemEventMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected