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hub / github.com/OneLoneCoder/olcPixelGameEngine / Sprite

Method Sprite

olcPixelGameEngine.h:1084–1084  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1082 Sprite(const std::string& sImageFile, olc::ResourcePack* pack = nullptr);
1083 Sprite(int32_t w, int32_t h);
1084 Sprite(const olc::Sprite&) = delete;
1085 Sprite(olc::Sprite&&);
1086 ~Sprite();
1087 Sprite& operator=(const olc::Sprite&) = delete;

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected