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/
github.com/OneLoneCoder/olcPixelGameEngine
/ ReadTexture
Method
ReadTexture
olcPixelGameEngine.h:5720–5723 ·
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Source
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5718
}
5719
5720
void ReadTexture(uint32_t id, olc::Sprite* spr) override
5721
{
5722
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, spr->GetData());
5723
}
5724
5725
void ApplyTexture(uint32_t id) override
5726
{
Callers
1
UpdateSprite
Method · 0.45
Calls
1
GetData
Method · 0.80
Tested by
no test coverage detected