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hub / github.com/OneLoneCoder/olcPixelGameEngine / ApplyTexture

Method ApplyTexture

olcPixelGameEngine.h:5725–5728  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

5723 }
5724
5725 void ApplyTexture(uint32_t id) override
5726 {
5727 glBindTexture(GL_TEXTURE_2D, id);
5728 }
5729
5730 void ClearBuffer(olc::Pixel p, bool bDepth) override
5731 {

Callers 4

UpdateMethod · 0.45
UpdateSpriteMethod · 0.45
adv_FlushLayerMethod · 0.45
olc_CoreUpdateMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected