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hub / github.com/OneLoneCoder/olcPixelGameEngine / ClearBuffer

Method ClearBuffer

olcPixelGameEngine.h:5158–5158  ·  view source on GitHub ↗

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5156 virtual void ApplyTexture(uint32_t id) {}
5157 virtual void UpdateViewport(const olc::vi2d& pos, const olc::vi2d& size) {}
5158 virtual void ClearBuffer(olc::Pixel p, bool bDepth) {}
5159 };
5160#endif
5161#if defined(OLC_PLATFORM_HEADLESS)

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected