| 5154 | virtual void ReadTexture(uint32_t id, olc::Sprite* spr) {} |
| 5155 | virtual uint32_t DeleteTexture(const uint32_t id) { return 1; } |
| 5156 | virtual void ApplyTexture(uint32_t id) {} |
| 5157 | virtual void UpdateViewport(const olc::vi2d& pos, const olc::vi2d& size) {} |
| 5158 | virtual void ClearBuffer(olc::Pixel p, bool bDepth) {} |
| 5159 | }; |
nothing calls this directly
no outgoing calls
no test coverage detected