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/
github.com/OneLoneCoder/olcPixelGameEngine
/ HandleSystemEvent
Method
HandleSystemEvent
olcPixelGameEngine.h:7556–7559 ·
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Source
from the content-addressed store, hash-verified
7554
}
7555
7556
virtual olc::rcode HandleSystemEvent() override
7557
{
7558
return olc::OK;
7559
}
7560
};
7561
7562
std::atomic<bool>* Platform_GLUT::bActiveRef{ nullptr };
Callers
1
olc_CoreUpdate
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected