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hub / github.com/OneLoneCoder/olcPixelGameEngine / OnUserUpdate

Method OnUserUpdate

olcPixelGameEngine.h:4485–4488  ·  view source on GitHub ↗

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4483 }
4484
4485 bool PixelGameEngine::OnUserUpdate(float fElapsedTime)
4486 {
4487 UNUSED(fElapsedTime); return false;
4488 }
4489
4490 bool PixelGameEngine::OnUserDestroy()
4491 {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected