| 4478 | // they are not overwritten |
| 4479 | |
| 4480 | bool PixelGameEngine::OnUserCreate() |
| 4481 | { |
| 4482 | return false; |
| 4483 | } |
| 4484 | |
| 4485 | bool PixelGameEngine::OnUserUpdate(float fElapsedTime) |
| 4486 | { |
nothing calls this directly
no outgoing calls
no test coverage detected