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hub / github.com/OneLoneCoder/olcPixelGameEngine / OnConsoleCommand

Method OnConsoleCommand

olcPixelGameEngine.h:4496–4496  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

4494
4495 void PixelGameEngine::OnTextEntryComplete(const std::string& sText) { UNUSED(sText); }
4496 bool PixelGameEngine::OnConsoleCommand(const std::string& sCommand) { UNUSED(sCommand); return false; }
4497
4498
4499 olc::rcode PixelGameEngine::SetWindowSize(const olc::vi2d& vPos, const olc::vi2d& vSize)

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected