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hub / github.com/OneLoneCoder/olcPixelGameEngine / OnAfterUserUpdate

Method OnAfterUserUpdate

olcPixelGameEngine.h:5122–5122  ·  view source on GitHub ↗

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5120 void PGEX::OnAfterUserCreate() {}
5121 bool PGEX::OnBeforeUserUpdate(float& fElapsedTime) { return false; }
5122 void PGEX::OnAfterUserUpdate(float fElapsedTime) {}
5123
5124 // Need a couple of statics as these are singleton instances
5125 // read from multiple locations

Callers 1

olc_CoreUpdateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected