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hub / github.com/OneLoneCoder/olcPixelGameEngine / Loaded

Method Loaded

olcPixelGameEngine.h:2448–2451  ·  view source on GitHub ↗

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2446 }
2447
2448 bool ResourcePack::Loaded()
2449 {
2450 return baseFile.is_open();
2451 }
2452
2453 std::vector<char> ResourcePack::scramble(const std::vector<char>& data, const std::string& key)
2454 {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected