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/
github.com/OneLoneCoder/olcPixelGameEngine
/ LoadFromFile
Method
LoadFromFile
olcPixelGameEngine.h:2129–2133 ·
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Source
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2127
2128
2129
olc::rcode Sprite::LoadFromFile(const std::string& sImageFile, olc::ResourcePack* pack)
2130
{
2131
UNUSED(pack);
2132
return loader->LoadImageResource(this, sImageFile, pack);
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}
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olc::Sprite* Sprite::Duplicate()
2136
{
Callers
1
Load
Method · 0.45
Calls
1
LoadImageResource
Method · 0.45
Tested by
no test coverage detected