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hub / github.com/OneLoneCoder/olcPixelGameEngine / SaveImageResource

Method SaveImageResource

olcPixelGameEngine.h:5244–5247  ·  view source on GitHub ↗

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5242 }
5243
5244 olc::rcode SaveImageResource(olc::Sprite* spr, const std::string& sImageFile) override
5245 {
5246 return olc::rcode::OK;
5247 }
5248 };
5249}
5250#endif

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected