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/
github.com/OneLoneCoder/olcPixelGameEngine
/ SaveImageResource
Method
SaveImageResource
olcPixelGameEngine.h:6655–6658 ·
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Source
from the content-addressed store, hash-verified
6653
}
6654
6655
olc::rcode SaveImageResource(olc::Sprite* spr, const std::string& sImageFile) override
6656
{
6657
return olc::rcode::OK;
6658
}
6659
};
6660
}
6661
#endif
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nothing calls this directly
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no test coverage detected