| 3012 | |
| 3013 | |
| 3014 | void PixelGameEngine::FillRect(const olc::vi2d& pos, const olc::vi2d& size, Pixel p) |
| 3015 | { |
| 3016 | FillRect(pos.x, pos.y, size.x, size.y, p); |
| 3017 | } |
| 3018 | |
| 3019 | void PixelGameEngine::FillRect(int32_t x, int32_t y, int32_t w, int32_t h, Pixel p) |
| 3020 | { |
nothing calls this directly
no outgoing calls
no test coverage detected