| 3037 | } |
| 3038 | |
| 3039 | void PixelGameEngine::DrawTriangle(const olc::vi2d& pos1, const olc::vi2d& pos2, const olc::vi2d& pos3, Pixel p) |
| 3040 | { |
| 3041 | DrawTriangle(pos1.x, pos1.y, pos2.x, pos2.y, pos3.x, pos3.y, p); |
| 3042 | } |
| 3043 | |
| 3044 | void PixelGameEngine::DrawTriangle(int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t x3, int32_t y3, Pixel p) |
| 3045 | { |
nothing calls this directly
no outgoing calls
no test coverage detected