| 2856 | } |
| 2857 | |
| 2858 | void PixelGameEngine::DrawCircle(const olc::vi2d& pos, int32_t radius, Pixel p, uint8_t mask) |
| 2859 | { |
| 2860 | DrawCircle(pos.x, pos.y, radius, p, mask); |
| 2861 | } |
| 2862 | |
| 2863 | void PixelGameEngine::DrawCircle(int32_t x, int32_t y, int32_t radius, Pixel p, uint8_t mask) |
| 2864 | { // Thanks to IanM-Matrix1 #PR121 |
nothing calls this directly
no outgoing calls
no test coverage detected