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hub / github.com/OneLoneCoder/olcPixelGameEngine / SetRotation

Method SetRotation

extensions/olcPGEX_Wireframe.h:230–234  ·  view source on GitHub ↗

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228 }
229
230 void Model::SetRotation(const float angle)
231 {
232 matLocalRotation.rotate(angle);
233 matLocal = matLocalRotation * matLocalTranslation;
234 }
235
236 void Model::SetPosition(const olc::vf2d& position)
237 {

Callers 1

AttachMethod · 0.80

Calls 1

rotateMethod · 0.80

Tested by

no test coverage detected