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hub / github.com/OneLoneCoder/olcPixelGameEngine / Shade

Method Shade

extensions/olcPGEX_Shaders.h:429–432  ·  view source on GitHub ↗

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427
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429 Shade::Shade() : PGEX(true)
430 {
431
432 }
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435 olc::Effect Shade::ConstructShader(const std::string& sVS, const std::string& sPS)

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected