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hub / github.com/OneLoneCoder/olcPixelGameEngine / SetResourceIDs

Method SetResourceIDs

extensions/olcPGEX_Shaders.h:421–426  ·  view source on GitHub ↗

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419 }
420
421 void Effect::SetResourceIDs(const uint32_t id, const uint32_t vsid, const uint32_t psid)
422 {
423 m_nID = id;
424 m_nVSID = vsid;
425 m_nPSID = psid;
426 }
427
428
429 Shade::Shade() : PGEX(true)

Callers 1

ConstructShaderMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected