MCPcopy Create free account
hub / github.com/OneLoneCoder/olcPixelGameEngine / End

Method End

extensions/olcPGEX_Shaders.h:707–715  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

705 }
706
707 int32_t Shade::End()
708 {
709 // Unbind the frame buffer
710 locBindBuffer(0x8892, 0);
711 locBindVertexArray(0);
712 locUseProgram(0);
713 locBindFrameBuffer(36160U, 0);
714 return 0;
715 }
716
717
718 int32_t Shade::DrawQuad(const olc::vf2d& vPos, const olc::vf2d& vSize)

Callers 1

OnUserUpdateMethod · 0.80

Calls

no outgoing calls

Tested by 1

OnUserUpdateMethod · 0.64