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/
github.com/OneLoneCoder/olcPixelGameEngine
/ AppendStatus
Method
AppendStatus
extensions/olcPGEX_Shaders.h:416–419 ·
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Source
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414
}
415
416
void Effect::AppendStatus(const std::string& sMsg)
417
{
418
m_sStatus.append(sMsg);
419
}
420
421
void Effect::SetResourceIDs(const uint32_t id, const uint32_t vsid, const uint32_t psid)
422
{
Callers
1
ConstructShader
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected