MCPcopy Create free account
hub / github.com/OneLoneCoder/olcPixelGameEngine / HandleObjectVsScenery

Method HandleObjectVsScenery

extensions/olcPGEX_RayCastWorld.h:601–602  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

599}
600
601void olc::rcw::Engine::HandleObjectVsScenery(std::shared_ptr<olc::rcw::Object> object, const int tile_x, const int tile_y, const olc::rcw::Engine::CellSide side, const float offset_x, const float offset_y)
602{}
603
604void olc::rcw::Engine::HandleObjectVsObject(std::shared_ptr<olc::rcw::Object> object1, std::shared_ptr<olc::rcw::Object> object2)
605{}

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected