| 459 | } |
| 460 | |
| 461 | olc::GFX3D::vec3d olc::GFX3D::Math::Vec_Sub(olc::GFX3D::vec3d &v1, olc::GFX3D::vec3d &v2) |
| 462 | { |
| 463 | return { v1.x - v2.x, v1.y - v2.y, v1.z - v2.z }; |
| 464 | } |
| 465 | |
| 466 | olc::GFX3D::vec3d olc::GFX3D::Math::Vec_Mul(olc::GFX3D::vec3d &v1, float k) |
| 467 | { |
nothing calls this directly
no outgoing calls
no test coverage detected