| 979 | } |
| 980 | |
| 981 | void GFX3D::PipeLine::SetProjection(float fFovDegrees, float fAspectRatio, float fNear, float fFar, float fLeft, float fTop, float fWidth, float fHeight) |
| 982 | { |
| 983 | matProj = GFX3D::Math::Mat_MakeProjection(fFovDegrees, fAspectRatio, fNear, fFar); |
| 984 | fViewX = fLeft; |
| 985 | fViewY = fTop; |
| 986 | fViewW = fWidth; |
| 987 | fViewH = fHeight; |
| 988 | } |
| 989 | |
| 990 | void GFX3D::PipeLine::SetCamera(olc::GFX3D::vec3d &pos, olc::GFX3D::vec3d &lookat, olc::GFX3D::vec3d &up) |
| 991 | { |
nothing calls this directly
no outgoing calls
no test coverage detected