| 1023 | } |
| 1024 | |
| 1025 | uint32_t GFX3D::PipeLine::Render(std::vector<olc::GFX3D::triangle> &triangles, uint32_t flags) |
| 1026 | { |
| 1027 | return Render(triangles, flags, 0, triangles.size()); |
| 1028 | } |
| 1029 | |
| 1030 | uint32_t GFX3D::PipeLine::RenderLine(olc::GFX3D::vec3d &p1, olc::GFX3D::vec3d &p2, olc::Pixel col) |
| 1031 | { |