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hub / github.com/OneLoneCoder/olcPixelGameEngine / Math

Method Math

extensions/olcPGEX_Graphics3D.h:277–280  ·  view source on GitHub ↗

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275namespace olc
276{
277 olc::GFX3D::Math::Math()
278 {
279
280 }
281
282 olc::GFX3D::vec3d olc::GFX3D::Math::Mat_MultiplyVector(olc::GFX3D::mat4x4 &m, olc::GFX3D::vec3d &i)
283 {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected