| 663 | } |
| 664 | |
| 665 | void GFX3D::DrawTriangleWire(olc::GFX3D::triangle &tri, olc::Pixel col) |
| 666 | { |
| 667 | pge->DrawTriangle((int32_t)tri.p[0].x, (int32_t)tri.p[0].y, (int32_t)tri.p[1].x, (int32_t)tri.p[1].y, (int32_t)tri.p[2].x, (int32_t)tri.p[2].y, col); |
| 668 | } |
| 669 | |
| 670 | void GFX3D::TexturedTriangle(int x1, int y1, float u1, float v1, float w1, |
| 671 | int x2, int y2, float u2, float v2, float w2, |
nothing calls this directly
no test coverage detected